Bioshock creator Ken Levine Reveals Why Judas Took a Decade to Develop: 'We Kissed Many Frogs' - IGN
Technology - Latest - Google News Bioshock creator Ken Levine Reveals Why Judas Took a Decade to Develop: 'We Kissed Many Frogs' IGN Ken Levine On Why He Quit Making BioShock Games--"Scary And Risky And Crazy" GameSpot "It's expensive and it doesn't age": Why Ken Levine didn't aim for realistic graphics in BioShock, and won't for Judas either Rock Paper Shotgun Ken Levine Says Judas Is Nearing the Finish Line and Will Be Far More Reactive Than BioShock wolfsgamingblog.com Where Is Judas, the Upcoming First-Person Shooter From BioShock Creator Ken Levine? GameRant